Hi everyone,
I've been wanting to get into type design for a long time and now that I'm getting more serious about this, I find it kind of hard to actually start off because I don't know what the recommended workflow is. Are you supposed to create the shape in Fontlab or is it actually common to design the outlines in illustrator or inkscape, for example (these two seem to have a better range of tools for this task)? I've seen a lot of videos where people create the basic shapes in illustrator and export them to Fontlab later on.
Thanks for your help.
I think just letting people work out what suits them is the best thing.
I too have used Freehand, CorelDraw and Illustrator. (Freehand was ahead of it's time)
I always believe that when a program crosses over without two much loss, do it.
I come from the Toy Industry and you cannot design wildly original fresh Graphics in Quark or InDesign ....or a Font Editor ;-)
Likewise with some Unique Type Design. You cannot always quickly create original Fonts in FontLab or Fontographer. These programs are too unforgiving. You can't cut, overlay, swap, add, remove, try multiple images next to each other, on top of each other, move art/images around, off pasteboards, or work as quick on many glyphs as you can in a Vector Program like Coreldraw or Illustrator. You guys forget that while the impression is that while Font Editors might be the end result of precision, the Vector based Programs can be the source of freedom, creativity and freshness.
Some people use a pencil and paper. Some people like the speed and fluidity of Illustrator or Coreldraw to get a start on the final look of a typeface.
Each to their own. (But if you want to produce a boring Travel Brochure use Quark/InDesign...DON'T do Graphics IN IT...do page layout instead!)
If you want to set your creativity free, don't go near a Font Editor first!