So, there's a videogame called Half-Life 2. Its interface uses what appears to be FF DIN Light. I'm a huge fan of both.
Well, as most fans of a game or movie are inclined to do, they want to get their hands on the font. Being the foolish typophile that I am, I chastised the people running the site for allowing font piracy on their site, while they berate game piracy.
Here's a response I got from a fan on the site:
"as for "the amount of effort it takes to make a font" please.. dont make me laugh. Making a font is EASY. There are fonts out there that cost thousands of dollars, just so you have the right to use it publicly, its a joke.
Fonts are not hard to make, stop kidding yourself. and FF DIN is a very basic looking font, clean lines, nothing fancy. I bet it didnt take long to make at all. It would be like me making signatures for people and charging them $1500 a go."
I've already blasted him for his ignorance and explained (briefly) that he's wrong, but what I'd like to know is if anyone here knows how long Albert Jan-Pool's FF DIN actually took to make?
This is why people pirate fonts. Why non-designers do. I'm just throwing fists against the castle walls in an attempt to change maybe one of their minds.