Hello, I was assigned to digitize a handdrawn grungy 3d-font, and it has been a nightmare ;)
So far, only capitals... and legebility isn't the best. But as I said, I only digitized and evened this thing out. Comments, suggestions?

I'd suggest sharpening some of the corners, the center of the "W" is really rounded and mushy like dough that has risen. If you sharpened off one or both corners, it may add an element of inconsistency (this is a good thing for this font)
Other letters that may benefit from some randum sharpening are the "M", the "N" and the "S"
Stuart :D
You can still do some retty neat things with Flash... originally my pixel font pixelon existed solely within flash - I hard-coded each character and wrote a display algorithm before realizing that I could use a truetype font and it would be much faster. Also, the new drawing api in MX makes 3d rendering much easier, as you can now draw surfaces. As an example, check out http://www.become.co.uk/3d2.swf.
This can have applications in simple 3d text extrusion.
MX rocks! (at least, in terms of what you can do with it, not in terms of the layout which I personally feel stinks)
Matthew
Captured from commoncrawl.org on 25 Apr 2015. original URL