50 points to anyone who can outline in detail the differences (besides character sets*) between Lucida Grande and Lucida Sans Unicode. Go!
* In addition to the entire Lucida Sans character set, Lucida Grande supports Arabic and Thai scripts.
50 points to anyone who can outline in detail the differences (besides character sets*) between Lucida Grande and Lucida Sans Unicode. Go!
* In addition to the entire Lucida Sans character set, Lucida Grande supports Arabic and Thai scripts.
There are more differences in character sets than just Arabic and Thai. Lucida Grande has many more characters that Lucida Sans Unicode is missing (I'm comparing Lucida Grande version 5.0d8e1 with Lucida Sans Unicode version 2.03). Lucida Sans Unicode is pretty old and my guess is that Microsoft did not get it updated recently. So Lucida Grande supports some Unicode ranges that were not yet assigned at the time when Lucida Sans Unicode was built, for example Latin Extended Additional (starting with U+1E00 Ḁ). L. Grande has polytonic Greek, many more historical and Asian Cyrillic characters (e.g. U+0468 Ѩ), many more Latin Extended-B characters (e.g. U+0222 Ȣ). The design of some characters has been corrected or updated, e.g. the commaaccent characters (e.g. U+0137 ķ), the phonetic U+0251 (ɑ), the Cyrillic U+0444 (ф) and U+046A (Ѫ), and many others.
The hinting differs greatly: the stems in Lucida Sans Unicode turn into two pixels at 15 ppem while in Lucida Grande they only do so at 18 ppem. The 17 ppem size of Lucida Grande uses 1-pixel stems plus antialiasing, which does not at all work well in the normal Windows 2000/XP rasterizer. This is evidence that the font has not been hinted with Windows in mind but was specifically hinted for Mac OS X where it works great. However, in Windows XP ClearType, it is Lucida Grande that performs better than Lucida Sans Unicode, which evidently has been "overhinted" and displays a weird high linear contrast up to 24 ppem, while the stems in Lucida Grande appear pleasantly equalized already from 18 ppem on.
These would be the first quick observations from my side.
A.
>Unfortunately, Lucida Grande
If Mac OS does not use italics in the UI, then there was likely no incentive for Apple to license the italic verison of the font from Bigelow and Holmes.
Only problem with this approach is that third-party apps may not follow that convention and you'll get fake italics - unless MacOS is clever enough to block this.
sii said: "Only problem with this approach is that third-party apps may not follow that convention and you’ll get fake italics - unless MacOS is clever enough to block this."
In Mac OS X, as far as I am aware, this is indeed true.
By default in Cocoa apps, and Carbon apps that use ATSU (which is about 99% of them these days), if the current face has no italic/oblique or bold available, the respective menu items/buttons will be dimmed.
Nonetheless, software can programmatically request a closest match for a face that has no italic, which will return an italic face from similar font family that has the same traits (proportional, serif, same weight, &c.). The app can then accept this alternative, or reject it and have an oblique algorithmically generated instead.
For apps that use QuickDraw for text (BBEdit < version 8, maybe others?) oblique is always generated if one doesn't exist.
Captured from commoncrawl.org on 28 Apr 2015. original URL