Been working on it all night, couldn't get it any smaller by now. It's supposed to be read, you know.
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I wanted to have the shapes as thin as possible, however they must be clear and somehow... deviant.
What do you think of it?
Thanx for your helpful comments! Must have been working on it too fanatically, really thought it was small but legible.
The idea was that all horizontal and vertical parts should not meet each other, in order to keep the shapes thin. That's why some letters are broken up.
But, following your remarks, breaking up the shapes DOES break up legibility.
It's a shame, now I have to leave my principles. ;-)
(there will be an update)
try to look at the moonbase alpha font, it's based on the same minimalistic pixel grid idea.
Hmmm – I don't think it is that unreadable, I can make out the characters, but my mum couldn't.
Januzzi Smith designed a limited pixel font for The London School of Arts, the concept font was for screen only, but it had some interesting forms.
With regards to yours, I liked some of the earlier forms within the characters, but they were less legible. It is the balance between interesting letter shape and legibility. The closer you come to making it legible, the more it looks like other pixel fonts …
Hi all,
Out of a need, I just created Picopixel, probably the smallest pixel font on the planet.
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The "rush to pixelize" is because only with pixel fonts, you can get that small. With normal fonts, characters get unreadable after you go below a certain size. Pixel fonts are optimized for their size.
What do you think of it?
Badda
Thanks for the feedback. Here is the changed font:
Image upload always fails, so I'm linking to an image of the font here.
Click here to download the Picopixel v1.1 True Type Font file
I agree with Alphapeta, I didn't have too much trouble reading your first draft & it definitely had much more character. Since you posted it in the pixel DISPLAY section, I would guess you choose form over function. In that regard you should leave it the way you originally designed it.... it looks good & it's legible enough.
> I guess I don’t understand the rush to pixelize fonts. Why not use the standards already readable?
No offence, Ad3m, but can't the same be said for vectorfonts or pretty much everything? We're already spoiled for choice when it comes to vectorfonts, music, art, books, movies,...
> Afterall, it is not an artistic venture. It is a minimal venture
Pixelfonts are a great way of learning about type in a simplified way. Besides, simplifying things & bringing them back to a minimum of pixels is an artform in itself. The power of suggestion & fooling the eyes is a big part of designing pixelfonts. Not everyone can do it.
Hi,
i build a mini-font with 3x4 pixel…
you can see it also here: http://joern-friends.de/studium/kunsthochschulekassel/3x4/
Jörn
Hey, Ringo,
i really like your minimal font as it keeps it identity throughout both upper- and lowercase letters despite the mini-grid it's designed within.
Some years ago i felt the urge to make a 3x3 pixel font (http://cargocollective.com/slowercase#318485/3x3-Font-for-Nerds) just to see if it was possible to deschipher the 3x3-pixel-matrix as letters. I guess it's not so hard ;-)
It would be cool to see how much identity / which variations one could put into these limitations.
anyone else made a 3x3 pixel font out there?
fred
anyone else made a 3x3 pixel font out there?
http://fontstruct.fontshop.com/gallery/all/shared/descending/1/any_categ...
Maybe because:
1) Some people do this sort of thing because they enjoy the constraint.
That's it - and you can learn a lot about the way our visual interpretation works.
I did it just for fun. I also design 16x16 pixel icons from time to time - the difference is not that great. It's pixel art (and I started with that 20 years ago).
2) The more pixels, the more work it is, squared.
You cannot compare the workflow. At the lower limit it becomes quite complicated.
BTW, I for one would love to make subpixelfonts (I just made that up)
but it requires Photofonts - does it have pretty good penetration yet
As far as I know: No.
I think making glyphs is an order of magnitude more complex than making icons.
> You cannot compare the workflow
Having made bitmap fonts of various sizes since 1982 I certainly agree there's a difference, below a certain threshold. But towards the top of that threshold things can get much harder in a different way, especially if you leverage manual anti-aliasing:
http://www.themicrofoundry.com/manademo/
hhp
In my opinion especially according manual anti-aliasing you can compare the workflow.
And in both cases - if you want to do a good job, it's a lot of work because you have to define every individual pixel.
Your font looks nice - interesting aspect that you used a decent structure on the squared brackets.
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