Hi,
In BezierMaster, what is the purpose of the two red double-squared boxes in the Character Edit Window? I notice that their size is apparently fixed, even if one scales the actual glyph. If the answer to this is in the documentation, I apologize for missing it-)
Related question: Is there any word on when DTL FM 2.5 will be released? The website says Summer 2005 which just _cannot_ be right-)
I'm still trying to understand what makes DTL FM so special (and expensive) compared to Studio5. What am I not getting?
Thnx for your patience with all my "green" questions!
Best
Idris