Thanks for visiting the Typographic Edumacators topic area.
Following through on simple exercises that might be useful in teaching typography to graphic design students:
I've been thinking about some of the routine activities some of us old typographers did that helped sharpen our "typographic eye."
Setting lines of metal type and then putting each character back into the typecase.
Sounds like the most mundane of activities, but we set lines of copy that was visually upside down and backwards.
In other words, mind your 'p' and 'q' and 'b' and 'd'. Eventually reading metal type became easier. At one point I could amaze friends by reading pages aloud quickly from a book held upside down... I have a hard time doing that nowadys.
Maybe there was something useful in training the mind to quickly differentiate characters regardless of orientation.
I think I know enough about Flash that I could put together a rough prototype.
Here is a rough sketch of Upside Down & Backwards.
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The basic premise is that a word or phrase (typewritter styled letters) would show up in the white window below the "metal" characters.
- All the student has to do is "set" the words by clicking the mouse on each successive character until they complete the line.
- There is no time limit during training, but the game starts with a timer ticking away. Hey... it's a production shop!
- Difficulty variables could be changing the typeface or reducing the point size.
Maybe, even if the excercise had no real value in improving design skills, it might be fun from an historic point of view.